Description[]
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
Statistics[]
General Information and Item Effectiveness[]
# of Carves | 3x Body |
Flash Bomb | ○ |
Sonic Bomb | × |
Pitfall Trap | ○ |
Shock Trap | ○ |
Meat | ○ |
Roar | Small |
Wind | - |
Quake | Yes |
Health and Attack[]
Health | Attack Multiplier | Defense Multiplier | |
Lower Tier | 1050~4549 | 1.0~1.6 | 1.0~0.75 |
Upper Tier | 4549~7000 | 1.8~3.0 | 0.65~0.5 |
Damage Type / Elemental Weaknesses[]
Lower Tier, Upper Tier, HR100+, Training[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 65 | 75 | 60 | 30 | 10 | 10 | 0 | 15 | 50 | 200 |
Front Legs | 45 (65) | 40 (15) | 35 (15) | 15 | 10 | 10 | 0 | 15 (5) | 0 | 180 |
Rear Legs | 45 (65) | 40 (15) | 35 (15) | 15 | 10 | 10 | 0 | 15 (5) | 0 | 180 |
Body | 40 (5) | 40 (5) | 40 (5) | 18 | 10 (0) | 10 (0) | 0 | 15 (0) | 0 | 150 |
Tail | 40 (35) | 30 | 25 (15) | 15 | 10 | 10 | 0 | 15 (5) | 0 | 140 |
- Values in () are used while the stomach is puffed out.
Variants[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 30 (75) | 40 (75) | 40 (70) | 10 | 0 | 0 | 10 | 20 | 50 | 200 |
Front Legs | 30 (75) | 45 (15) | 35 (30) | 5 | 15 | 0 | 10 | -5 | 0 | 180 |
Rear Legs | 35 (75) | 30 (15) | 25 (15) | -5 | 0 | 0 | 5 | 0 | 0 | 180 |
Body | 30 (5) | 30 (5) | 30 (5) | 5 (-5) | 0 (-5) | 0 (-5) | 15 | 5 (-5) | 0 | 150 |
Tail | 40 | 30 | 25 (15) | 15 | 0 | 5 | 5 | 0 | 0 | 140 |
- Values in () are used while the stomach is puffed out.
Status Effect Resistances[]
Status Effect | Initial Threshold | Increment | Maximum | Duration | Damage Taken |
Poison | 200 | 75 | 500 | 60s | 20dmg/5s |
Paralysis | 200 | 125 | 700 | 10s | - |
Sleep | 200 | 100 | 600 | 40s | - |
Faint | 100 | 50 | 300 | 10s | - |
Break/Shiny Drops[]
Break Location | Requirements |
Head | Stagger the head x2 |
Claws | Stagger the left claw x2 Stagger the right claw x2 (both claws must be broken for break rewards) |
Tail | Stagger the tail x1 |
Shiny | Chance to drop a shiny when the tail is broken before the Congalala has eaten |
Drop Rates[]
Habits[]
Attacks[]
attack 1[]
Migration Patterns[]
zone1[]