Description[]
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
Statistics[]
General Information and Item Effectiveness[]
# of Carves | 3x Body |
Flash Bomb | ○ |
Sonic Bomb | × |
Pitfall Trap | ○ |
Shock Trap | ○ |
Meat | ○ |
Roar | - |
Wind | Small |
Quake | - |
Health and Attack[]
Health | Attack Multiplier | Defense Multiplier | |
Lower Tier | 1800~7799 | 1.0~1.6 | 1.0~0.75 |
Upper Tier | 7799~12000 | 1.8~3.0 | 0.65~0.5 |
Damage Type / Elemental Weaknesses[]
Lower Tier, Upper Tier, HR100+, Training[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 70 | 60 | 50 | 10 | 5 | 10 | 5 | 10 | 100 | ? |
Neck | 50 | 40 | 40 | 10 | 10 | 10 | 5 | 15 | 0 | ? |
Back | 25 | 30 | 30 | 15 | 5 | 5 | 5 | 5 | 0 | ? |
Stomach | 60 | 55 | 90 | 25 | 5 | 10 | 5 | 5 | 0 | ? |
Tail | 30 | 30 | 25 | 10 | 5 | 15 | 5 | 5 | 0 | ? |
Wings | 25 | 20 | 25 | 15 | 10 | 20 | 5 | 10 | 0 | ? |
Legs | 45 | 40 | 50 | 5 | 5 | 5 | 5 | 5 | 0 | ? |
Variants[]
Area | Slashing | Blunt | Projectile | Fire | Water | Lightning | Dragon | Ice | Faint | Stagger |
Head | 30 | 40 | 60 | -5 | 0 | 0 | 0 | 25 | 100 | ? |
Neck | 20 | 45 | 25 | 25 | 15 | 0 | 0 | -5 | 0 | ? |
Back | 60 | 30 | 40 | 5 | 0 | 20 | 5 | -5 | 0 | ? |
Stomach | 50 | 15 | 25 | 5 | 0 | 10 | 0 | -5 | 0 | ? |
Tail | 30 | 30 | 25 | 10 | 5 | 15 | 15 | 0 | 0 | ? |
Wings | 25 | 20 | 25 | 10 | 10 | 15 | 0 | 10 | 0 | ? |
Legs | 45 | 50 | 45 | 5 | 5 | 5 | 0 | 5 | 0 | ? |
Status Effect Resistances[]
Status Effect | Initial Threshold | Increment | Maximum | Duration | Damage Taken |
Poison | 100 | 50 | 300 | 60s | 20dmg/5s |
Paralysis | 100 | 65 | 360 | 10s | - |
Sleep | 110 | 25 | 210 | 30s | - |
Faint | 100 | 65 | 360 | 10s | - |
Break/Shiny Drops[]
Break Location | Requirements |
Beak | Stagger the head x2 |
Shiny | Chance to drop shiny when interrupted while drinking water. |
Drop Rates[]
Habits[]
Attacks[]
attack 1[]
Migration Patterns[]
zone1[]