Monster Hunter Frontier Wiki
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Description[]

This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.
This is the default description text for the monster. Please keep it brief, as more detail can be added below.




Statistics[]

General Information and Item Effectiveness[]

# of Carves 4x Body
1x Tail
Flash Bomb
Sonic Bomb ×
Pitfall Trap ×
Shock Trap ×
Meat ×
Roar Large
Wind Dragon
Quake -


Health and Attack[]

  Health Attack Multiplier Defense Multiplier
Lower Tier 4800~20799 1.2~1.5 0.7~0.5
Upper Tier 16000~25600 1.8~3.0 0.5


Damage Type / Elemental Weaknesses[]

Lower Tier, Upper Tier, HR100~, Training[]

Normal[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 40 70 30 0 35 10 25 15 100 150
Neck 20 25 30 0 20 5 15 10 0 160
Stomach 35 50 25 0 20 5 15 10 0 160
Tail 35 25 60 0 35 5 50 15 0 200
Wings 20 15 20 0 20 5 15 10 0 90
Front Legs 35 25 20 0 20 5 15 10 0 180
Hind Legs 25 40 25 0 25 5 25 15 0 180

Fire Shield[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 40 70 20 0 10 10 25 25 100 150
Neck 20 25 20 0 10 5 10 20 0 160
Stomach 25 40 25 0 10 5 10 20 0 160
Tail 25 25 40 0 10 5 30 25 0 200
Wings 20 15 20 0 10 5 10 20 0 90
Front Legs 25 25 20 0 10 5 10 20 0 180
Hind Legs 25 30 25 0 10 5 10 25 0 180


Variants[]

Normal[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 40 70 20 0 35 5 25 15 100 150
Neck 20 20 20 0 -10 5 -10 -5 0 160
Stomach 30 40 20 0 -10 5 -10 -5 0 160
Tail 35 20 40 0 35 5 50 15 0 200
Wings 20 15 25 0 20 5 15 10 0 90
Front Legs 35 25 20 0 -10 5 -10 -5 0 180
Hind Legs 25 35 20 0 -10 5 -10 -5 0 180

Fire Shield[]

Area Slashing Blunt Projectile Fire Water Lightning Dragon Ice Faint Stagger
Head 40 65 20 0 10 5 25 25 100 150
Neck 20 20 15 0 10 5 -15 -15 0 160
Stomach 25 35 15 0 10 5 -15 -15 0 160
Tail 25 20 30 0 10 5 30 25 0 200
Wings 20 15 25 0 10 5 10 20 0 90
Front Legs 25 25 15 0 10 5 -15 -15 0 180
Hind Legs 20 15 25 0 10 5 10 20 0 180

Status Effect Resistances[]

Status Effect Initial Threshold Increment Maximum Duration Damage Taken
Poison 175 100 575 20s 70dmg/5s
Paralysis 250 150 850 15s -
Sleep 200 50 400 30s -
Faint 150 50 350 10s -


Break/Shiny Drops[]

Break Location Requirements
Head Stagger the head x2
(60% health or lower, Dragon damage only)
Wings Stagger the wings x2
(Dragon damage only)
Sever Tail Stagger the tail x2
(40% health or lower, Slashing damage only)
Shiny Chance to drop shiny upon waking or death.



Drop Rates[]


Habits[]


Attacks[]

attack 1[]


Migration Patterns[]

zone1[]


Strategies[]

strat 1[]

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